Showing posts with label Bi-Narrative Structures. Show all posts
Showing posts with label Bi-Narrative Structures. Show all posts

Thursday, April 23, 2015

Treasure Enough for All

In 2006, Disney inserted Jack Sparrow and a few other characters from the Pirates of the Caribbean films into the rides that they were adapted from. This overlay proved controversial.

Even the professionals who are responsible for the films found it unsatisfying. Here's a quote from screenwriter Terry Rossio's account of riding it for the first time.

"We...enter Adventureland. I can't wait to go onto the newly refurbished Pirates of the Caribbean ride. Back in the Bahamas, Johnny [Depp] had called us into his trailer to discuss the proposed changes he'd been sent. We agreed that the Jack Sparrow vignettes felt uninspired, and made suggestions on how they could be improved. The original Marc Davis sketches were all about the suspended moment, a particular situation that indicated a larger story (think of the dog with the keys). So we were really curious to go on the ride and check out the results.

"So we hop onto our boat, and some of it is impressive... But the vignette poses were still bland; to end the whole affair with Jack Sparrow sitting on a bunch of treasure, that's about as straightforward as you can get ([my writing partner, Ted Elliott] and I call it 'first draft theater.') It's not that captured moment style that Marc Davis did so well. Later we heard that the imagineers wanted to do something more creative, but ran into budget restrictions."

Remember, this man voluntarily put his name on a film franchise full of scenes like this one. Ouch.

It's telling that none of the critical theory written about the ride after 2006 even acknowledges the overlay. For example, Foxx's Fire in the Night, which is one of theme park academia's most celebrated essays, was written five years after the fact, but you wouldn't know by reading it.

Fortunately, it almost doesn't matter how many characters get slathered over the scenes. The overlay misunderstands the original ride, the film franchise, and theme park narratology so deeply that the brilliance of what used to be in its place tends to shine through.

Where it doesn't, the overlay feels more like graffiti than a bastardization. Skeptics are left feeling that, "One day someone will have the decency to fix this."


♪♫ One of these things is not like the others
One of these things doesn't belong
Can you tell which thing is not like the other
by the time I finish this song? ♪♫

Photo Credit

Personally, it took eight years of riding and four months of working at the attraction to understand the overlay's story, but I think I did it.

Sunday, June 22, 2014

Any volunteers?

The Haunted Mansion: an attraction so evocative that guests have been deducing its fictional history since it opened in 1969.

Who owns the house? Is it the Ghost Host, or Master Gracey, or--hey, are they the same person? Does the Bride push us off of the balcony, or is it a coincidence that we enter the graveyard on our backs? Why are the maids and butlers loitering in the Stretching Room when there's a mansion's worth of cobwebs that need dusting?

It’s a ride full of open-ended questions, and its fandom has been trying to answer them for decades. Most of the resultant fanfic is convoluted, much of it is harmless, and some of it has even been canonized.

On the other side of the fence, a poorly phrased quote from Imagineer Marc Davis has incited a backlash. It is now fashionable to claim that the ride doesn’t tell a story, at all.

This belief is nonsense, but it's a dangerous breed of nonsense: the kind that prevents progress. If we hope to see more attractions like the Mansion, it's crucial to understand what its story is, why it’s easy to miss, and why the ride is still fun if we miss it.

Thursday, June 5, 2014

Time to be turnin' around...if only you could!

Theme parks often tell us two stories at once: an Observable Story (which uses a third-person perspective) and an Experiential Story (which uses a second-person perspective).

Few attractions flaunt this structure as clearly as Splash Mountain does. While its two stories are obvious enough by themselves, the ride connects them in a way that builds an unsettling degree of tension.

To understand how, let's chart out...

Tuesday, September 17, 2013

Bi-Narrative Structure

Marc Davis was one of the most influential Imagineers of all time. Chances are, if you like Disney’s parks, he had something to do with it.

He’s certainly one of my heroes, and--like any worthwhile hero--when he says something I disagree with, it forces me to evaluate my beliefs.

Well, it took three years of research, but I can now say honestly that, in the following quote, Marc Davis pisses me off.

“[Walt] didn’t like the idea of telling stories in this medium. It’s not a story-telling medium. But it does give you experiences. You experience the idea of pirates. You don’t see a story that starts at the beginning and ends with, ‘By golly, they got the dirty dog.’ It wasn’t that way.”

Apparently this was a jab at former CEO Michael Eisner, who filled the parks with narrative structures that were designed for films, but not parks. In that context, I agree with Davis' gist.

What pisses me off is his phrasing. Eisner may have used the word “story” as a slogan to rationalize some tasteless choices, but he didn’t change its definition.

Theme parks are full of stories! It's part of what makes 'em so special. The difference between an amusement park and a theme park is that a theme park is unified by...well...a theme--which is a narrative concept.

What’s more, there are tons of narrative structures that were designed exclusively for the parks. They don't exist anywhere else. If we wanted to tell a Forensic Story, for example, we couldn't do it in a movie or a novel. It would be too oblique. We'd have to tell it in real life, by committing a crime and then toying with the police.


How clever! If only Zodiac had used his skills for Imagineering!
(...although, to be fair, he might have. We don't know.)

Theme parks and narratives have been revolutionizing one another for the better part of a century, and the results have been fascinating. Despite that, their relationship is barely being studied.

Davis certainly isn't encouraging anyone to do so with that quote. To me, that's a shame--but maybe I’m being too harsh. After all, the quote gets one thing right. Most attractions don’t have a story.

They have two.